3D Surface Computing by Microsoft
This project investigates techniques to enable interaction with 3D virtual worlds on interactive tabletops. We investigate techniques to extend the display space beyond the display using among others switchable projection screens. Another area of interest is sensing of 3D input data above 2D surfaces. Here we're presenting a number of interaction technique that enable fine-grained manipulations of virtual 3D worlds. Interactions In the Air This project explored several interaction techniques that allow for richer human computer interaction more akin to the flexible and continuous ways in which we manipulate objects in the real world. A model for more natural interactions with 3D data on interactive surfaces is introduced. Because the interaction – the sensed input and the displayed output – is still bound to the surface, there is a fundamental limitation in manipulating objects using the third dimension. To address this issue, we proposed a novel approach to creating...