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Showing posts with the label Surface Computing

HoloLens needs more work, but using it with 'Minecraft' is so damn cool

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Before going any further, let's be clear: HoloLens is clearly unfinished. You'll see a decent deal of enthusiasm below, but the head-mounted display (HMD) in its current form is in no way ready for mass consumption. It's the eye-opening possibilities these early HoloLens experiences deliver that drive much of the excitement. What  is  this thing? HoloLens is an augmented reality visor. Unlike virtual reality, which plunges the player into a private, immersive experience with the help of a completely enclosed headset, AR devices provide what amounts to a personal heads-up display. Unlike VR, you can see the world in front of you. An AR headset's lenses are best thought of as miniature see-through displays that throw computer-generated imagery on top of what your eyes would normally see. In its present state, an extremely limited field of view is the biggest limitation facing HoloLens. Imagine a small movie screen positioned inches awa...

How to Repair and Fix the touch screen of your android smartphone

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Is the touch screen on your Android cell phone unresponsive or responding incorrectly? Do some parts of your phones screen respond while other parts do not? When trying to make a selection on your phone does it end up selecting something else instead? Looking for a way to try to fix this and prevent it from happening? Then you have come to the right place. This tutorial describes not only how to test the touch screen on an Android but also what can be done to try and fix it. Before we begin Before we really dive in to testing and troubleshooting your touch screen the first thing that you should do is power cycle your cell phone. Simply powering your phone off, counting to 10, and then turning your phone back on can often solve minor software glitches or software hiccups, especially if you haven’t powered your phone off for a while. If power cycling your phone does the trick then enjoy your working cell phone; if your phone continues to have problems then we are going to want to...

3D Surface Computing by Microsoft

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This project investigates techniques to enable interaction with 3D virtual worlds on interactive tabletops. We investigate techniques to extend the display space beyond the display using among others switchable projection screens. Another area of interest is sensing of 3D input data above 2D surfaces. Here we're presenting a number of interaction technique that enable fine-grained manipulations of virtual 3D worlds. Interactions In the Air This project explored several interaction techniques that allow for richer human computer interaction more akin to the flexible and continuous ways in which we manipulate objects in the real world. A model for more natural interactions with 3D data on interactive surfaces is introduced. Because the interaction – the sensed input and the displayed output – is still bound to the surface, there is a fundamental limitation in manipulating objects using the third dimension. To address this issue, we proposed a novel approach to creating...

Microsoft's Plan to Bring About the Era of Gesture Control

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Apple might have made the touch screen ubiquitous, but Microsoft thinks hands-free interfaces will be just as big. Motion control:  Startup company GestSure uses Kinect for Windows to allow surgeons to look through medical images without having to touch unsterile equipment. While most of the headlines about Microsoft this fall will concern its new operating system, Windows 8, and its new Surface tablet, the company is also working hard on a long-term effort to reinvent the way we interact with existing computers. The company wants to make it as common to wave your arms at or speak to a computer as it is to reach for a mouse or touch screen today. That’s the goal of a program called Kinect for Windows, which aims to put the wildly successful gaming accessory Kinect wherever Microsoft’s ubiquitous operating system is found. It’s also designed to allow computers to be used in new ways—for example, by surgeons who don’t want to touch a keyboard with sterilized hands mi...

Homemade Google Glass!!!

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Google Glass Wearable Computer of your own. Once the parts have been purchased and/or fabricated, the whole project should take only a few days. Relative to the $1500 USD Google Glass price, this DIY version is exceedingly cheap, fun, and a good learning experience for all. The electronic components can fit nicely inside any small casing that one so wishes to create, but for myself, I decided to print a housing on my 3D Printer. (Files for the housing can be found below). NO SOLDERING SKILLS REQUIRED! Step 1: Components All of the components were purchased on Amazon, which makes the organizing process of the parts easy and quick. Parts List : Generic VG260 Portable Wireless Video Glasses Eyewear Mobile Theatre with AV-in for FPV http://www.amazon.com/gp/product/B00ENBD9OQ/ref=ox_sc_act_title_3?ie=UTF8&psc=1&smid=A1QQ87R29V4C2T Docooler Measy U2C Android 4.1 TV Box Dongle Stick Player Mini PC Dual Core RK3066 1G+8GB 2.0MP Camera M...